The door looks quite foreboding. Perhaps I should turn back?
Fortunately, it's just filled with Imps. I dodge their clumsy fireballs with ease and hack them to pieces. Speaking of Imps, here's a dead one:
He never got to fulfil his dreams
I focus more on my hand-to-hand here. There's a fair amount of loot alltold, and some magical Welkynd Stones (and Varla Stones). The ruins are very creepy and filled with an eerie green luminescence. They're definitely more interesting to explore than the caves or forts I've come across so far.
The rest of the journey (continued on foot) is uneventful save for being attacked by a brigand who bit off far more than she could chew. Due to my exploration of the ruins, however, the journey once again takes almost exactly an hour. When I arrive in Chorrol, I stay at The Grey Mare. It looks more like a hut than an inn. This is the room they expect me to sleep in:
I've levelled up once more thanks to my tireless Imp-slashing. I choose Strength, Intelligence, and Speed. For the next few levels I think I'll ease off Strength, as I can see my sword becoming quickly outclassed by my spells.
No comments:
Post a Comment