Thursday, 15 August 2013

Hour 17: Enter Sandman

I must travel to the 'Dreamworld' to save Kud-Ei's friend. Once there, I navigate 4 tests which vary in nature. None of them are difficult but they're all quite fun. In one, I face off against two Minotaurs in an arena. I mange to frantically scramble atop one of the pillars where they can't reach me, then easily defeat them with spells from above.
I get decked out in a sweet set of chainmail armour:



...but don't get to keep it- it's only a dream after all. I also pick up a lightning-shooting mages staff.
With the mage rescued from his diabolical nightmare, I set off for Leyawiin. The Unicorn is conveniently stationed outside of Bravil so I ride off at speed.



As I leave I notice a man who would rather sleep outside the city than inside that pit of disease. I don't blame him.

I decide not to stop for anyone or anything. No less than four bandits leap out from the roadside and swing at me clumsily with double-handed axes (these unwieldy weapons seem to be the weapon of choice for Oblivion's brigands, for some reason), but I outstrip them with my skiey speed and press on southwards.
Upon arrival I commence the Recommendation immediately. It's an interesting one, possibly my favourite, as it involves both a fair bit of conversation with various characters and a fetch-quest with a boss at the end- the boss is one of the guild-members who was tracking me the whole time! I battle

my way through a fairly succinct dungeon and face off against brigands along the way (they're 'Marauders' now). I complete the quest with ease and prepare myself for my reward- the Arcane 
University- but suddenly remember I forgot one town! Anvil, the port town, aaaall the way over the other side of the map. Eaugh!

I am anxious to be allowed into the Arcane University now, so I decide to head straight to Anvil to get the final Reccomendation. Consequently I don't really look around Leyawiin much. My impression of it is that it's quite drab, a sort of Bravilified Cheydinhal. It has Tudor-esque buildings, and big open spaces but the buildings 
are quite shabby, and the place 'feels' damp and a bit dirty.

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