I speak to Archmage Traven and he asks me to go and check on the Bruma guild, as they've gone quiet. When I get there, the guild hall is on fire and infested with wraiths!
I can take on the wraiths, but they do a lot of damage both at range and in combat, and are in groups of three, so it takes me a long time to whittle them down. Fortunately they're very stupid so I can focus one down at a time then retreat to a distant corner of the building to heal and rehearse my magicka, and they don't follow me.
The khajit J'skar is the only survivor of the Bruma guild, and he says he will head to the Imperial City. I follow him out of the city and realise he is actually physically walking there right now, so I decide to walk with him through the wilds. We're going on an adventure!
Unfortunately it isn't long before TWO bears come charging out of the woods and attack us. Well, me anyway. No worries, I suppose J'skar will help me out? No, he turns invisible and runs off. I am left fighting two angry bears, with my mana drained due to my Weakness to Fire spell repeatedly missing. I resort to simply fleeing, but run straight into a band of goblins with pet zombies. Annoyingly, the bears and goblins appear to be on the 'same team' and they all pile after me like an angry mob. This little touch is quite frustrating, as it makes no sense, and if the bears had attacked the goblins it would have been much more satisfying.
They chase me half the way back to the Imperial City, but I eventually lose them since I can take short-cuts by jumping over large rocks, and they can't. Once I return to the Arcane University, Traven says the guild must adjourn once more in light of my findings, so I decide to have another crack at the Arena while they do so.
I plough through a few more opponents, though it seems that perhaps my messing about with rapidly increasing skills and levelling up may have come back to bite me, as many of the opponents are very hard to bring down and I have to waste a lot of potions, as well as hide on a pillar fairly often to heal myself. The most interesting match, though, is against a fellow spellcaster, who also fights in melee, and whose shield makes him invulnerable to spells (shame you're not allowed to loot the corpses after an Arena battle). I have to attack him in combat, and I only have the piddly Blade of Woe (oh yes! I forgot to mention - having 'murdered' one of the vampire hunters a few hours ago, I was visited by Lucien Lachance of the Dark Brotherhood, who gave me the aforementioned dagger and asked me to join their assassins' guild. I haven't taken up his offer yet but will do so in the future. Here's a shot I took of Lucien's wicked visage:)
I eventually bring the pesky Arena battle-Mage down by distracting him and summoning a Dremora behind him to do hack mercilessly at his back while I attempted to block his blows with my shield.
For the final Arena battle, a boar called Porkchop was sent to aid me in a fight against three enemies. In truth, he did most of the work, killing two of them while I pranced around missing with my spells and trying to heal myself. Porkchop survived the battle - here he is striding victoriously across the field of fallen foes:
At last, I got to challenge the Gray Prince for title of Grand Champion. I chose to be called The Spellslinger (a name I now regret, but oh well). The fight itself was a non-entity because he forfeited and asked me to kill him, due to my having completed the Crowhaven quest earlier. Despite this obvious match-fixing, the crowd went wild as I struck his deathblow, and I was named Grand Champion.
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